Green Chip Blueprint Factorio. Factorio Blueprints for beginners Rock Paper Shotgun this is my blueprint book for all three types of circuits This build utilizes a perfectly balanced 3-2 ratio for Copper to Green chip Assembly
Beaconed Electronic Circuit (Green) Production 180/s r/FactorioBlueprints from www.reddit.com
Here's the link to my green circuits blueprint book, that also contains the standard design for a fully saturated blue belt as well as a tilable, direct-from-ore, blue belt design: Search the tags for mining, smelting, and advanced production blueprints.
Beaconed Electronic Circuit (Green) Production 180/s r/FactorioBlueprints
Space Optimized Green Circuit Design Post by Ashaman » Wed Mar 06, 2019 8:11 am Got a collection of 0,17 mid to late-game blueprints for fully compressed 4 belt output Green Circuit builds in both Red (7,2k/min) and Blue Belt (10,8k/min) outputs. it goes like the clappers, it made about 96k Green chips in about 20 minutes When I transition into the beacon phase of the game, I'll just gradually replace my green circuit factories with one of the other designs
Factorio how to import blueprints. belted (no robots), fully 8-beaconed, tileable, vanilla! renders and more information on FactorioBin and forum topic regarding my blueprints and other neat things. Space Optimized Green Circuit Design Post by Ashaman » Wed Mar 06, 2019 8:11 am Got a collection of 0,17 mid to late-game blueprints for fully compressed 4 belt output Green Circuit builds in both Red (7,2k/min) and Blue Belt (10,8k/min) outputs.
Factorio how to import blueprints. Here's the link to my green circuits blueprint book, that also contains the standard design for a fully saturated blue belt as well as a tilable, direct-from-ore, blue belt design: it goes like the clappers, it made about 96k Green chips in about 20 minutes